Cash-out, buyback and shipping: what you actually receive
Selling a card back is how money leaves a rip app. We read the terms of 27 apps to see how much comes back, in what form, and how long you have.
By Alexander Korsager · Checked 6 October 2026 · We earn nothing from any app on this site
Sold back to app 1 of 27
Arena Club
- You receive
- $90
- Paid as
- Cash
From each app's written rate and fee. The art is illustration.Enter your own value
What one card gets you, app by app
Enter the value an app puts on your card. Tiles sort by what you would receive; an app with no published rate shows no figure.
17 of 27 apps publish enough to give a figure for a $50 card.
- #1Cash
Rips by Triumph
$50
- Rate
100%
Read on the operator's own page
“Rips guarantees that it will buy back any card in your Inventory at the FMV in effect at the time of purchase for a minimum of seven days”
100% of Triumph's own fair market value, which Triumph sets. Promotional cards have no buyback value. The FAQ is dated 21 September 2026.
Checked 6 Oct 2026.
Open the source- Time limit
Sold after 7 days
Read on the operator's own page
“YOU MAY ONLY STORE A COLLECTIBLE FOR A MAXIMUM OF SEVEN DAYS.”
At Triumph's sole discretion, under the terms.
Checked 6 Oct 2026.
Open the source
- #2Stablecoin
Lastpack
$50
- Rate
100%
Read on the operator's own page
“Current user-initiated sellback is 100% of fair market value, credited to your Lastpack balance.”
Of Lastpack's own value: “The FMV that lastpack uses may not match published market values.” The terms state no percentage and say a buyback may “change or expire at any time”.
Checked 6 Oct 2026.
Open the source- Time limit
Sold after 7 days
Read on the operator's own page
“YOU MAY ONLY STORE A COLLECTIBLE FOR A MAXIMUM OF SEVEN (7) DAYS FROM THE DATE OF PURCHASE.”
After that the card is “automatically sold back to lastpack” at the value set when you bought. The next sentence of the terms has a typo: “five (7) days”.
Checked 6 Oct 2026.
Open the source
- #3Cash
Arena Club
$45
- Rate
90% after fee
Read on the operator's own page
“equal to 100% of our estimated value of the item(s), less a 10% fee”
The published rate is 100%, less a 10% selling fee. Recorded as the terms word it: 100% of Arena Club's own estimate, then a 10% fee, which nets 90%. Arena Club sets the estimate.
Checked 6 Oct 2026.
Open the source- Time limit
24 hours
Read on the operator's own page
“available for 24 hours after initiating your digital reveal product reveal”
The help centre says only that offers expire after a set period shown with the offer.
Checked 6 Oct 2026.
Open the source
- #4Cash
Tilt Rips
$45
- Rate
90%
Read on the operator's own page
“Sell back to Tilt Rips (90% of market value)”
The terms add that a buyback quote “is optional unless expressly stated as guaranteed in writing” and may be revised or withdrawn before you accept it.
Checked 6 Oct 2026.
Open the source- Time limit
Not published
We looked and the operator does not publish it
Not stated on the pages read.
Checked 6 Oct 2026.
- #5Cash
RipRip.io
$45
- Rate
90%
Read on the operator's own page
“Instant Sell the card for 90% of its estimated value”
Stated in the FAQ, not in the terms. RipRip sets the estimated value, and the terms say “actual values may differ from our estimated values”.
Checked 6 Oct 2026.
Open the source- Time limit
Sold after 24 hours
Read on the operator's own page
“If no choice is made during that window, the card is automatically sold back for 90% of its estimated value”
Checked 6 Oct 2026.
Open the source
- #6Cash
Stadium Vault
$45
- Rate
90% after fee
Read on the operator's own page
“equal to 100% of our estimated value of the Cards, less a 10% fee”
The published rate is 100%, less a 10% selling fee. Recorded as the terms word it: 100% of Stadium Vault's own estimate, then a 10% fee, which nets 90%. Stadium Vault sets the estimate.
Checked 6 Oct 2026.
Open the source- Time limit
Sold after 3 days
Read on the operator's own page
“If you do not request shipment before it expires, the card will be automatically sold at the original 90% FMV offer.”
The terms agree: three days after the reveal, cards are “automatically sold back to Stadium Vault at 90% of fair market value”.
Checked 6 Oct 2026.
Open the source
- #7Stablecoin
Phygitals
$42.50
- Rate
85%
Read on the operator's own page
“The standard buyback rate is 85% of FMV. Some packs may offer enhanced buyback rates above 85%”
A share of a value Phygitals sets from third-party pricing (Alt, by the homepage). Of the five pack pages read, two carried an “85% Buyback” badge and three “100% Buyback”. The terms say the buyback “is not guaranteed liquidity” and may be changed or withdrawn.
Checked 6 Oct 2026.
Open the source- Time limit
30 minutes
Read on the operator's own page
“Standard cards: 30-minute buyback window.”
Sealed product cards get 3 days and inventory cards 7 days. The countdown starts at the reveal, and an expired offer “cannot be extended, reopened, or reinstated”.
Checked 6 Oct 2026.
Open the source
- #8Stablecoin
Collector Crypt
$42.50
- Rate
85%
Read on the operator's own page
“keep it or sell it back to us on the spot for 85% of its insured value”
The lowest rate shown. On the gacha page the offer was 85% on four packs, 90% on fifteen and 93% on ten. The percentage is of Collector Crypt's own insured value.
Checked 6 Oct 2026.
Open the source- Time limit
3 days
Read on the operator's own page
“Verifies the NFT was sent out by the gacha within the last 72 hours”
Checked 6 Oct 2026.
Open the source
- #9Cash
Repackz
$42
- Rate
84% after fee
Read on the operator's own page
“you can sell any unwanted card back to Collectibles.com for 90% of its fair market value”
The published rate is 90%, less a 6% selling fee. The terms give no figure: “a percentage of our determined fair market value”. Paying subscribers get 91% to 95% on packs opened with subscription credit.
Checked 6 Oct 2026.
Open the source- Time limit
7 days
Read on the operator's own page
“The 90% buyback option is available for the first 7 days after you open the pack.”
Checked 6 Oct 2026.
Open the source
- –Form not stated
Underdog Rips
$50
- Rate
100%
Read on the operator's own page
“the buyback offer is set at 100% of FMV — the same value determined at pack reveal”
100% of a value Underdog sets itself, from Alt, CardLadder and its own pricing system. The terms give no percentage: 'you will be credited the fair market value'. The options article adds 'if that option is available for the card'.
Checked 6 Oct 2026.
Open the source- Time limit
Sold after 3 days
Read on the operator's own page
“Any card that remains in storage for three (3) days or longer will be deemed sold back to Underdog”
Rips terms, version 1.3, effective 29 September 2026. Four help articles also say 3 days. Underdog 'will attempt' 24 hours' notice by push notification and may extend the deadline.
Checked 6 Oct 2026.
Open the source
- –Site credit
BOXED.GG
$0
Pays $50 in site credit, not cash
- Rate
100% in credit
Read on the operator's own page
“Any card can be sold back to BOXED for its gem value, at any time.”
The full gem value, paid in gems. The gem value is set by BOXED from third-party market data; it is not a market price you can realise.
Checked 6 Oct 2026.
Open the source- Time limit
Not published
We looked and the operator does not publish it
No automatic sale is described. After 7 days in inventory, shipping a card whose price has risen costs a withdrawal fee equal to the rise.
Checked 6 Oct 2026.
- –Site credit
Fanatics Instant Rips
$0
Pays $42.30 in site credit, not cash
- Rate
84.6% in credit
Read on the operator's own page
“Receive 90% of the card’s market value*, minus 6% Marketplace Fees, in credits when you accept the Instant Credit offer within 48 hours”
The published rate is 90%, less a 6% selling fee. Paid in credit, so it earns nothing under 'money out'. The same page says offers are “typically about 90%” of the value at the pack's seal date, and are made on Fanatics-owned rips, not seller-packed ones.
Checked 6 Oct 2026.
Open the source- Time limit
2 days
Read on the operator's own page
“You’ve got 48 hours to accept the offer.”
The longest stated. Fanatics Collect's own help page says offers “typically stay open for 24 to 48 hours”.
Checked 6 Oct 2026.
Open the source
- –Site credit
DOPA
$0
Pays $50 in site credit, not cash
- Rate
100% in credit
Read on the operator's own page
“you can convert any card to credits at 100% of its value”
Stated on the how-it-works page and the App Store listing, not in the terms or purchase terms, which name no rate. The value is DOPA's own figure for the card, not a market price.
Checked 7 Oct 2026.
Open the source- Time limit
Sold after 10 days
Read on the operator's own page
“Once it exceeds 10 days, they will be converted into points.”
Checked 6 Oct 2026.
Open the source
- –Site credit
Packs.com
$0
Pays $50 in site credit, not cash
- Rate
100% in credit
Read on the operator's own page
“the full value of the cards from the moment you pulled them”
Checked 6 Oct 2026.
Open the source- Time limit
Not published
We looked and the operator does not publish it
“it will be considered dormant”
No day count is stated. The terms say cards left in a dormant account, one inactive for the three to five years state law sets, are sold back to Mejmr at their value when revealed.
Checked 6 Oct 2026.
Open the source
- –Site credit
Gemint
$0
Pays $43.65 in site credit, not cash
- Rate
87.3% in credit
Read on the operator's own page
“Instant sell back 90% of FMV”
The published rate is 90%, less a 3% selling fee. On every pack page read. The terms fix no rate: the price is “based on its FMV, less any fee disclosed to you at the time of the transaction”, FMV is set by Gemint “in our sole discretion”, and sell-back is not guaranteed for any card.
Checked 6 Oct 2026.
Open the source- Time limit
Not published
We looked and the operator does not publish it
No automatic sale is described. Cards stay in the vault until shipped or sold back; after an account is closed there are 90 days to redeem them.
Checked 6 Oct 2026.
- –Stablecoin
Courtyard
Not published
- Rate
Not published
We looked and the operator does not publish it
The terms say the offer is a percentage of fair market value 'as advertised on the product's page'. The public pack page shows no percentage.
Checked 6 Oct 2026.
- Time limit
7 days
Read on the operator's own page
“You have 7 days to accept the offer before it expires.”
The help article, dated 23 March 2026, says a buyback offer lasts 7 days.
Checked 6 Oct 2026.
Open the source
- –Cash
Ripit
Not published
- Rate
Not published
We looked and the operator does not publish it
The offer is shown only after the reveal. The terms say Ripit sets sell-back prices at its sole discretion and state no percentage.
Checked 6 Oct 2026.
- Time limit
24 hours
Read on the operator's own page
“Ripit offers a 24 hour sellback window on your slab.”
Checked 6 Oct 2026.
Open the source
- –Cash
Packz
Not published
- Rate
Not published
We looked and the operator does not publish it
The terms state no percentage.
Checked 6 Oct 2026.
- Time limit
Sold after 3 days
Read on the operator's own page
“three (3) days or longer may, in Packz's sole discretion, be treated as a Return”
At Packz's discretion, under the terms.
Checked 6 Oct 2026.
Open the source
- –Stablecoin
rip.fun
Not documented
Pays $43. Whether it can be withdrawn is not documented
- Rate
86%
Read on the operator's own page
“86% Instant Buyback”
Shown on all three mystery card tiers. The terms say the rate is “as advertised on the product page” and that fair market value “is determined solely by ripdotfun at its discretion”.
Checked 6 Oct 2026.
Open the source- Time limit
2 days
Read on the operator's own page
“Buyback offers are valid for 48 hours.”
The terms add that offers are “best-effort and limited in duration”, with “no guarantee about the promptness or availability of any offer”.
Checked 6 Oct 2026.
Open the source
- –Stablecoin
MNSTR
Not documented
Pays $43. Whether it can be withdrawn is not documented
- Rate
86%
Read on the operator's own page
“86 % Buyback”
The rate is set per pack and rises with the price: Starter 86%, Great 89%, Monster 92%, Ultra 95%, One Piece Adventure 93%, Outlaw 94%. The lowest is recorded here. It is a share of MNSTR's own fair market value for the card.
Checked 6 Oct 2026.
Open the source- Time limit
Not published
We looked and the operator does not publish it
No automatic sale is described. The FAQ says of the sell-back “no time limits” and of redemption “There's no deadline”.
Checked 6 Oct 2026.
- –Stablecoin
Slabz
Not published
- Rate
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Or sell it back within 72 hours for at least 85% of its current value.”
From the How it works tab with the Poké 25 pack selected, read in a browser. It is worded as a floor and set per pack; other packs were not checked. Its worked example changes between reads and was 85% each time: 102.85 offered on a card worth 121.00 on 6 October 2026, 68.00 on 80.00 on 7 October. The terms state no rate.
Checked 6 Oct 2026.
Open the source- Time limit
3 days
Read on the operator's own page
“This slab's 72 hour sellback window has closed.”
Also: “Sell it within 72 hours, or ship it home anytime.” Read in the site's script. An offer is not guaranteed: “No sell offer on this slab right now.”
Checked 6 Oct 2026.
Open the source
- –Cash
Rip Rush
Not published
- Rate
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Get paid at real-time market value”
The terms state no percentage. A return is credited at a fair market value that Rip Rush sets and says may not match published market values.
Checked 6 Oct 2026.
Open the source- Time limit
Sold after 7 days
Read on the operator's own page
“YOU MAY ONLY STORE A COLLECTIBLE FOR A MAXIMUM OF SEVEN DAYS.”
After seven days a card can be treated as a return at Rip Rush's discretion, with at least 24 hours' notice by push notification.
Checked 6 Oct 2026.
Open the source
- –Cash
ClutchPacks
Not published
- Rate
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Instant buyback offer of 90%.”
Shown on Pokémon and One Piece pack pages only. The terms say “a percentage of the fair market value”, set by ClutchPacks, and let it change or withdraw the offer before you accept. No primary page says 100%.
Checked 6 Oct 2026.
Open the source- Time limit
Not published
We looked and the operator does not publish it
No automatic sale or time limit on the offer is stated.
Checked 6 Oct 2026.
- –Stablecoin
Beezie
Not published
- Rate
Advertised, not in its terms
The operator's marketing says this; its terms do not
“85% SWAP”
A badge on each machine: 85% on the $30 and $50 machines, 90% on the $250 and $500 ones. The terms promise only “a specified percentage” of a value Beezie sets alone. The Claw FAQ, re-read 7 October 2026, takes the fee off the swap value shown (“credited with the SWAP amount minus fees (6%)”), so the badge is the rate before the fee: about 79.9% reaches the wallet on an 85% machine if the badge holds. No page states an after-fee figure.
Checked 6 Oct 2026.
Open the source- Time limit
15 minutes
Read on the operator's own page
“You will have 15 minutes to either accept the SWAP offer or add the collectibles to your collection.”
Checked 6 Oct 2026.
Open the source
- –Cash
GameStop Power Packs
Not published
- Rate
Reported by others
Reported by other publishers only
Other publishers (TheSpike, Deadspin, kokutech) report 90% of the Card Ladder value. The terms speak only of a 'Display Price' shown on the site.
Checked 6 Oct 2026.
- Time limit
7 days
Read on the operator's own page
“a period of up to 7 days after your purchase of a Power Pack”
The terms end the window early if you try another kind of sale or withdraw the card from the PSA Vault before the 7 days are up.
Checked 6 Oct 2026.
Open the source
- –Cash
Crown Cards
Not published
- Rate
Advertised, not in its terms
The operator's marketing says this; its terms do not
“sell it back at market value”
The homepage gives no percentage. The terms define the price as whatever is displayed, and say the estimated value 'is not a guarantee of any resale price, cash-out price'.
Checked 6 Oct 2026.
Open the source- Time limit
Sold after 7 days
Read on the operator's own page
“CrownCards may store revealed Items for up to seven (7) days”
After that it may extend storage, require shipment, charge storage fees or repurchase the card, at its discretion and without required notice. The app may state a different period.
Checked 6 Oct 2026.
Open the source
- –Site credit
ripz.gg
Not published
- Rate
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Turn duplicates back into gems at up to 90% of market value.”
Advertised, not in the terms. One page says “up to 90%”, another a flat 90%.
Checked 6 Oct 2026.
Open the source- Time limit
Not published
We looked and the operator does not publish it
No automatic sale is described on the pages read.
Checked 6 Oct 2026.
- Cash
- Stablecoin
- Site credit
- Rate not published
Cash, stablecoin or site credit
The form matters more than the percentage. Each app is filed under what its own terms say. Tap a form to keep only its apps. The corner figure is our money-out score out of 5, one part of the overall rating.

Overall 4.4 / 5
Arena Club
Slab Packs: digital packs holding one graded card kept in an Oregon vault. Sell it back, list it or ship it.
How money comes outCash to a bank account or debit card through Stripe, from $1
- Sell-back
90% after fee
Read on the operator's own page
“equal to 100% of our estimated value of the item(s), less a 10% fee”
The published rate is 100%, less a 10% selling fee. Recorded as the terms word it: 100% of Arena Club's own estimate, then a 10% fee, which nets 90%. Arena Club sets the estimate.
Checked 6 Oct 2026.
Open the source- Odds
Public
Read on the operator's own page
“Grail Hit rate per card 0.02%”
A $50 soccer pack page showed its checklist and hit rates without a login.
Checked 6 Oct 2026.
Open the source
Know first: The buy-back offer takes a 10% fee and lapses 24 hours after the reveal, and no average pack return is published.
Read the Arena Club reviewThe route from card to bank
Three steps on every app. A dashed step is one the app does not document, or one that does not exist.
Arena Club
3 of 3 steps documented- 1Sell backOffer lapses after 24 hours.
90% after fee
Read on the operator's own page
“equal to 100% of our estimated value of the item(s), less a 10% fee”
Recorded as the terms word it: 100% of Arena Club's own estimate, then a 10% fee, which nets 90%. Arena Club sets the estimate.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“receive payouts for Arena Club offers, marketplace sales, and accepted cash offers”
The offer lands in the Arena Club Wallet, which the help centre says can be withdrawn through Stripe. One sentence of the terms reads the other way, though the sentence before it says wallet funds “can also be withdrawn by the Registered User through Stripe at any time”.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Bank account, Debit card.
From $1
Read on the operator's own page
“Stripe limits the minimum amount to $1 so anything less cannot be withdrawn”
Checked 6 Oct 2026.
Open the source
- FeeA 10% fee is taken from the sell-back offer. Source
- RuleOne source reads the other way. Arena Club terms of service, section 8: Digital Wallet balances cannot be funded by Arena Club directly, and cannot be redeemed or transferred outside the Platform. Source
- WaitWithdrawals to a bank or debit card typically take 1 to 3 business days. Source
- IDA Stripe seller account is required to withdraw. Source
- RuleArena Club sets the estimated value the offer is a share of. Source
Lastpack
3 of 3 steps documented- 1Sell backSold for you after 7 days.
100%
Read on the operator's own page
“Current user-initiated sellback is 100% of fair market value, credited to your Lastpack balance.”
Of Lastpack's own value: “The FMV that lastpack uses may not match published market values.” The terms state no percentage and say a buyback may “change or expire at any time”.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“Withdrawals are USDC to a Solana address.”
A sell-back is “credited to your Lastpack balance” and the terms let “Eligible Sale Proceeds” be cashed out. Money you paid in and bonus credit cannot be withdrawn.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo USDC on Solana.
From $10
Read on the operator's own page
“the current minimum withdrawal value is $10”
Checked 6 Oct 2026.
Open the source
- RuleOne source reads the other way. Lastpack, in section 4.5 of its terms: such credit to be in the form of additional pack purchase credits. Source
Repackz
3 of 3 steps documented- 1Sell backOffer lapses after 7 days.
84% after fee
Read on the operator's own page
“you can sell any unwanted card back to Collectibles.com for 90% of its fair market value”
The terms give no figure: “a percentage of our determined fair market value”. Paying subscribers get 91% to 95% on packs opened with subscription credit.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“The net amount is added to your Collectibles.com account balance instantly, which you can use to purchase more packs or withdraw.”
Paid into the wallet in US dollars. Withdrawal runs through Coinflow to a bank account or debit card.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo ACH bank transfer, Real-time bank payment, Debit card, SEPA Instant, UK Faster Payments, PIX.
From $5
Read on the operator's own page
“The minimum withdrawal amount is $5 .”
Checked 6 Oct 2026.
Open the source
- FeeA 6% fee is taken as a share of the card's value. Source
Rips by Triumph
3 of 3 steps documented- 1Sell backSold for you after 7 days.
100%
Read on the operator's own page
“Rips guarantees that it will buy back any card in your Inventory at the FMV in effect at the time of purchase for a minimum of seven days”
100% of Triumph's own fair market value, which Triumph sets. Promotional cards have no buyback value. The FAQ is dated 21 September 2026.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
The terms let you withdraw money from card sales. The same terms word the credit for a return as “additional pack purchase credits”.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo PayPal, Venmo, Debit card, Bank (ACH).
- Fee$1 minimum on instant transfers; bank transfer is free. Source
- Cap$10,000 a day; Venmo $4,000 per 24 hours; a weekly limit whose amount is not stated. Source
- WaitBank accounts take one to three business days by the FAQ, up to 5 by the help article. Source
- IDValid photo ID. Source
- RuleOnly money from card sales can be withdrawn. Deposits and Bonus Cash cannot. Source
- RuleTriumph sets the fair market value the sale is based on. Source
DOPA
3 of 3 steps documented- 1Sell backSold for you after 10 days.
100%
Read on the operator's own page
“you can convert any card to credits at 100% of its value”
Stated on the how-it-works page and the App Store listing, not in the terms or purchase terms, which name no rate. The value is DOPA's own figure for the card, not a market price.
Checked 7 Oct 2026.
Open the source - 2BalanceLands as site currency. It buys more packs and nothing else.
Site credit
Read on the operator's own page
“Credits cannot be withdrawn, sold, transferred, or converted to fiat currency.”
A card is converted to credits, which the help centre also calls points. Credits open more packs or pay for shipping.
Checked 6 Oct 2026.
Open the source - 3WithdrawThe path ends at the balance.
Not possible
Read on the operator's own page
“Credits have no cash value and are for entertainment purposes only.”
The help centre agrees: “Credits cannot be converted into cash”. The purchase terms keep a discretion: “Company may, in its sole discretion, permit users to redeem Credits balances for its cash value”.
Checked 6 Oct 2026.
Open the source
No further limits found on the pages read.
Packs.com
3 of 3 steps documented- 1Sell backNo automatic sale is stated.
100%
Read on the operator's own page
“the full value of the cards from the moment you pulled them”
Checked 6 Oct 2026.
Open the source - 2BalanceLands as site currency. It buys more packs and nothing else.
- 3WithdrawThe path ends at the balance.
- RuleThere are no cash withdrawals. Coins buy more packs, or you ship the card. Source
Phygitals
2 of 3 steps documented- 1Sell backOffer lapses after 30 minutes.
85%
Read on the operator's own page
“The standard buyback rate is 85% of FMV. Some packs may offer enhanced buyback rates above 85%”
A share of a value Phygitals sets from third-party pricing (Alt, by the homepage). Of the five pack pages read, two carried an “85% Buyback” badge and three “100% Buyback”. The terms say the buyback “is not guaranteed liquidity” and may be changed or withdrawn.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“All buyback payouts are denominated and paid in USDC (a USD-pegged stablecoin), delivered directly to your wallet.”
The terms say the same: “All buyback payouts are made in USDC on the Solana blockchain.” USDC can then be withdrawn to a bank or an external wallet.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Bank payout (US ACH or debit card; UK, euro and Brazilian PIX accounts are also listed), USDC, USDT or SOL to an external Solana wallet.
Minimum not published
We looked and the operator does not publish it
No minimum withdrawal is stated in the funds guide, the FAQ or the terms.
Checked 6 Oct 2026.
No further limits found on the pages read.
Tilt Rips
2 of 3 steps documented- 1Sell backNo automatic sale is stated.
90%
Read on the operator's own page
“Sell back to Tilt Rips (90% of market value)”
The terms add that a buyback quote “is optional unless expressly stated as guaranteed in writing” and may be revised or withdrawn before you accept it.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“can withdraw in USD and multiple cryptocurrencies”
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Venmo, Debit card, Bank account, Crypto (12 coins).
Minimum not published
Only visible after signing in
Minimums and fees are not published. The help centre's withdrawal articles state neither.
Checked 6 Oct 2026.
- FeeNo selling fee beyond what the app shows; withdrawal fees are not published. Source
- IDAn identity check unlocks withdrawals to Venmo, a debit card or a bank account. Source
- RuleVenmo pays out only if you deposited with Venmo; the terms say the same of PayPal, which the help centre's withdrawal list does not name. Source
- RuleA sell-back quote can differ for cards bought with promotional credit. Source
RipRip.io
2 of 3 steps documented- 1Sell backSold for you after 24 hours.
90%
Read on the operator's own page
“Instant Sell the card for 90% of its estimated value”
Stated in the FAQ, not in the terms. RipRip sets the estimated value, and the terms say “actual values may differ from our estimated values”.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“Instant Sell proceeds are deposited into your RipRip wallet. They can accumulate across multiple sales and can be withdrawn using Cash Out.”
The balance is a wallet RipRip creates for you. It can be cashed out to a bank, PayPal or Venmo, or sent as USDC.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Bank transfer (ACH, SEPA Instant, UK Faster Payments), Real-Time Payments, PayPal, Venmo, USDC to a Solana wallet.
Minimum not published
We looked and the operator does not publish it
No minimum or withdrawal fee is stated in the FAQ or the terms.
Checked 6 Oct 2026.
- RuleOne source reads the other way. RipRip.io, in its terms of 19 January 2026: All monies stipulated in these Terms and on the Site are expressed in USDC. Source
rip.fun
2 of 3 steps documented- 1Sell backOffer lapses after 2 days.
86%
Read on the operator's own page
“86% Instant Buyback”
Shown on all three mystery card tiers. The terms say the rate is “as advertised on the product page” and that fair market value “is determined solely by ripdotfun at its discretion”.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“Users will receive funds in USDC to their ripdotfun wallet/account, which can be used on the marketplace or for future purchases”
Buybacks are described for mystery products only.
Checked 6 Oct 2026.
Open the source - 3WithdrawNo page read says how this balance becomes bank money.
Not documented
We looked and the operator does not publish it
Searched all 21 docs pages and the site pages read for a way to move USDC out or turn it into dollars. The only statement is that it “can be used on the marketplace or for future purchases”.
Checked 6 Oct 2026.
No further limits found on the pages read.
Collector Crypt
2 of 3 steps documented- 1Sell backOffer lapses after 3 days.
85%
Read on the operator's own page
“keep it or sell it back to us on the spot for 85% of its insured value”
The lowest rate shown. On the gacha page the offer was 85% on four packs, 90% on fifteen and 93% on ten. The percentage is of Collector Crypt's own insured value.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“sell an NFT back for a percentage of its insured value in USDC”
Checked 6 Oct 2026.
Open the source - 3WithdrawTo USDC to your own wallet.
Minimum not published
We looked and the operator does not publish it
No withdrawal step exists, so no minimum is stated. The docs give a floor of 0.01 USDC for a single sell-back payment.
Checked 6 Oct 2026.
No further limits found on the pages read.
MNSTR
2 of 3 steps documented- 1Sell backNo automatic sale is stated.
86%
Read on the operator's own page
“86 % Buyback”
The rate is set per pack and rises with the price: Starter 86%, Great 89%, Monster 92%, Ultra 95%, One Piece Adventure 93%, Outlaw 94%. The lowest is recorded here. It is a share of MNSTR's own fair market value for the card.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“Eligible NFTs may include a published sellback or buyback offer, such as an FMV-based USDm offer on MegaETH.”
USDm is a dollar token on the MegaETH network. The FAQ also mentions an “MNSTR balance” that can pay for shipping.
Checked 6 Oct 2026.
Open the source - 3WithdrawNo page read says how this balance becomes bank money.
Not documented
We looked and the operator does not publish it
No withdrawal page, method, minimum or fee is published. The homepage says “Ship it or cash out”; the terms describe the sell-back only as a USDm offer on MegaETH, into a wallet the user is responsible for.
Checked 6 Oct 2026.
No further limits found on the pages read.
BOXED.GG
2 of 3 steps documented- 1Sell backNo automatic sale is stated.
100%
Read on the operator's own page
“Any card can be sold back to BOXED for its gem value, at any time.”
The full gem value, paid in gems. The gem value is set by BOXED from third-party market data; it is not a market price you can realise.
Checked 6 Oct 2026.
Open the source - 2BalanceLands as site currency. It buys more packs and nothing else.
Site credit
Read on the operator's own page
“Gems themselves are an in-app currency and are not converted back into a cash balance.”
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Ethereum (ETH).
Minimum not published
Only visible after signing in
No minimum is published. Limits and fees “vary by account and are always shown at the point of withdrawal”.
Checked 6 Oct 2026.
No further limits found on the pages read.
Stadium Vault
2 of 3 steps documented- 1Sell backSold for you after 3 days.
90% after fee
Read on the operator's own page
“equal to 100% of our estimated value of the Cards, less a 10% fee”
Recorded as the terms word it: 100% of Stadium Vault's own estimate, then a 10% fee, which nets 90%. Stadium Vault sets the estimate.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“Funds go to your Stadium Vault wallet.”
The wallet is in US dollars and the FAQ describes withdrawing it. One sentence of the terms reads the other way.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Bank account.
Minimum not published
Only visible after signing in
The FAQ says minimum and maximum amounts “are stated on the withdrawals page”, which sits behind a login.
Checked 6 Oct 2026.
Rip Rush
2 of 3 steps documented- 1Sell backSold for you after 7 days.
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Get paid at real-time market value”
The terms state no percentage. A return is credited at a fair market value that Rip Rush sets and says may not match published market values.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“You may only withdraw funds you have gained from sales of your Inventory.”
Section 6.3 of the terms. Section 5.5 of the same terms reads the other way, and nothing public settles which applies.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Debit card, Bank account, PayPal, Venmo, CashApp.
From $5
Read on the operator's own page
“All withdrawal transactions must be at least $5 or greater, and will process within two weeks of the request.”
Checked 6 Oct 2026.
Open the source
- RuleOne source reads the other way. Rip Rush terms of use, section 5.5: Upon a Return, your Rip Rush Account will be credited the FMV of the collectible, such credit to be in the form of additional pack purchase credits as denominated in Section 6.2. Source
Fanatics Instant Rips
2 of 3 steps documented- 1Sell backOffer lapses after 2 days.
84.6% after fee
Read on the operator's own page
“Receive 90% of the card’s market value*, minus 6% Marketplace Fees, in credits when you accept the Instant Credit offer within 48 hours”
Paid in credit, so it earns nothing under 'money out'. The same page says offers are “typically about 90%” of the value at the pack's seal date, and are made on Fanatics-owned rips, not seller-packed ones.
Checked 6 Oct 2026.
Open the source - 2BalanceLands as site currency. It buys more packs and nothing else.
Site credit
Read on the operator's own page
“Rewards are promotional credits ... including ... buyback programs (such as Fanatics Collect’s Instant Credit program for Instant Rips)”
Fanatics Live's launch post calls them 'Fanatics Live credits' for use on purchases.
Checked 6 Oct 2026.
Open the source - 3WithdrawNo page read says how this balance becomes bank money.
Not documented
We looked and the operator does not publish it
No page read says Instant Credit can be withdrawn. Cash comes only from selling the card on the Fanatics Collect marketplace, a separate route with its own fees.
Checked 6 Oct 2026.
Gemint
2 of 3 steps documented- 1Sell backNo automatic sale is stated.
87.3% after fee
Read on the operator's own page
“Instant sell back 90% of FMV”
On every pack page read. The terms fix no rate: the price is “based on its FMV, less any fee disclosed to you at the time of the transaction”, FMV is set by Gemint “in our sole discretion”, and sell-back is not guaranteed for any card.
Checked 6 Oct 2026.
Open the source - 2BalanceLands as site currency. It buys more packs and nothing else.
Site credit
Read on the operator's own page
“Sellback proceeds are credited to your Gemint Balance.”
The terms call the balance “a store credit balance”, and say “you may withdraw eligible amounts”. No public page says a sell-back is paid in USDT or any other token.
Checked 6 Oct 2026.
Open the source - 3WithdrawMethods are not published.
Minimum not published
Only visible after signing in
The terms say minimums are “shown on the Site”. None is on a public page.
Checked 6 Oct 2026.
- FeeA 3% fee is taken from the sell-back offer. Source
ripz.gg
2 of 3 steps documented- 1Sell backNo automatic sale is stated.
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Turn duplicates back into gems at up to 90% of market value.”
Advertised, not in the terms. One page says “up to 90%”, another a flat 90%.
Checked 6 Oct 2026.
Open the source - 2BalanceLands as site currency. It buys more packs and nothing else.
Site credit
Read on the operator's own page
“Sellback lets you exchange duplicate cards for gems”
Checked 6 Oct 2026.
Open the source - 3WithdrawThe path ends at the balance.
Not possible
Read on the operator's own page
“Gems cannot be withdrawn from the platform”
Checked 6 Oct 2026.
Open the source
No further limits found on the pages read.
Courtyard
1 of 3 steps documented- 1Sell backOffer lapses after 7 days.
Not published
We looked and the operator does not publish it
The terms say the offer is a percentage of fair market value 'as advertised on the product's page'. The public pack page shows no percentage.
Checked 6 Oct 2026.
- 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“in USDC on their Courtyard wallet/account”
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Bank (ACH), Debit card, PayPal, Venmo, Interac (Canada), USDC to a crypto wallet.
Minimum not published
We looked and the operator does not publish it
The withdrawal article states no minimum and no fee.
Checked 6 Oct 2026.
Ripit
1 of 3 steps documented- 1Sell backOffer lapses after 24 hours.
Not published
We looked and the operator does not publish it
The offer is shown only after the reveal. The terms say Ripit sets sell-back prices at its sole discretion and state no percentage.
Checked 6 Oct 2026.
- 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“Available to Withdraw: the portion of your balance you can transfer to your bank.”
A sell-back is added to your wallet balance. New funds can take time to become withdrawable.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Bank (ACH).
Minimum not published
We looked and the operator does not publish it
No minimum or withdrawal fee is stated in the help centre or terms.
Checked 6 Oct 2026.
No further limits found on the pages read.
Packz
1 of 3 steps documented- 1Sell backSold for you after 3 days.
Not published
We looked and the operator does not publish it
The terms state no percentage.
Checked 6 Oct 2026.
- 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“in exchange for a credit to Your User Balance”
Checked 6 Oct 2026.
Open the source - 3WithdrawMethods are not published.
Minimum not published
Only visible after signing in
Not published.
Checked 6 Oct 2026.
Slabz
1 of 3 steps documented- 1Sell backOffer lapses after 3 days.
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Or sell it back within 72 hours for at least 85% of its current value.”
From the How it works tab with the Poké 25 pack selected, read in a browser. It is worded as a floor and set per pack; other packs were not checked. Its worked example changes between reads and was 85% each time: 102.85 offered on a card worth 121.00 on 6 October 2026, 68.00 on 80.00 on 7 October. The terms state no rate.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“It auto-sells any common cards for USDC so your rip always goes through.”
A sale is “paid to your balance”, which is USDC in the account's Solana wallet. Read in the site's script.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo USDC to a Solana wallet or exchange, Bank account, Venmo or PayPal.
Minimum not published
We looked and the operator does not publish it
No USDC minimum is stated; the withdraw form says only “Amount must be greater than 0”. No fee is stated.
Checked 6 Oct 2026.
No further limits found on the pages read.
Underdog Rips
1 of 3 steps documented- 1Sell backSold for you after 3 days.
100%
Read on the operator's own page
“the buyback offer is set at 100% of FMV — the same value determined at pack reveal”
100% of a value Underdog sets itself, from Alt, CardLadder and its own pricing system. The terms give no percentage: 'you will be credited the fair market value'. The options article adds 'if that option is available for the card'.
Checked 6 Oct 2026.
Open the source - 2BalanceThe form is not confirmed.
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Keep it or flip it back for cash.”
The terms say only that 'you will be credited the fair market value'. Underdog balances are either withdrawable cash or bonus funds, and no page read says which one a Rips credit is.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Visa or Mastercard debit card, Apple Pay (Visa debit), PayPal, Venmo, Trustly online banking.
Minimum not published
We looked and the operator does not publish it
No minimum withdrawal is stated on the help pages or terms read.
Checked 6 Oct 2026.
No further limits found on the pages read.
ClutchPacks
1 of 3 steps documented- 1Sell backNo automatic sale is stated.
Advertised, not in its terms
The operator's marketing says this; its terms do not
“Instant buyback offer of 90%.”
Shown on Pokémon and One Piece pack pages only. The terms say “a percentage of the fair market value”, set by ClutchPacks, and let it change or withdraw the offer before you accept. No primary page says 100%.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“you will receive the funds in USD value in your Wallet and/or in Platform credit”
The same sentence says Platform credit “may be subject to additional restrictions, withdrawal, or spend requirements”. No public page names USDC or any stablecoin.
Checked 6 Oct 2026.
Open the source - 3WithdrawMethods are not published.
Minimum not published
Only visible after signing in
Not published.
Checked 6 Oct 2026.
No further limits found on the pages read.
Beezie
1 of 3 steps documented- 1Sell backOffer lapses after 15 minutes.
Advertised, not in its terms
The operator's marketing says this; its terms do not
“85% SWAP”
A badge on each machine: 85% on the $30 and $50 machines, 90% on the $250 and $500 ones. The terms promise only “a specified percentage” of a value Beezie sets alone. The Claw FAQ, re-read 7 October 2026, takes the fee off the swap value shown (“credited with the SWAP amount minus fees (6%)”), so the badge is the rate before the fee: about 79.9% reaches the wallet on an 85% machine if the badge holds. No page states an after-fee figure.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in an in-app wallet as a dollar-pegged crypto token.
Stablecoin
Read on the operator's own page
“your wallet balance is credited with the SWAP amount minus fees (6%)”
The wallet balance on the current site is USDC: “USDC is used on Base.”
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Crypto wallet (export the wallet key, then bridge).
Minimum not published
We looked and the operator does not publish it
No minimum or withdrawal fee is stated on the pages read.
Checked 6 Oct 2026.
- FeeA 6% fee is taken from the sell-back offer. Source
GameStop Power Packs
1 of 3 steps documented- 1Sell backOffer lapses after 7 days.
Reported by others
Reported by other publishers only
Other publishers (TheSpike, Deadspin, kokutech) report 90% of the Card Ladder value. The terms speak only of a 'Display Price' shown on the site.
Checked 6 Oct 2026.
- 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“Your Wallet balance may be used to purchase other PowerPacks products or, where applicable, to request a cash payout to a bank account linked with Stripe”
Proceeds are credited to a Power Packs wallet within three business days, then withdrawn.
Checked 6 Oct 2026.
Open the source - 3WithdrawTo Bank account.
Minimum not published
We looked and the operator does not publish it
No minimum is stated in the terms or the FAQ.
Checked 6 Oct 2026.
- FeeA surcharge is deducted but the sale agreement gives no percentage. Other publishers report 6%. Source
- WaitSale proceeds are credited to the wallet within three business days. Source
- WaitA transfer to your bank then takes 2 to 5 days, through a Stripe account. Source
- RuleCard values are “powered by Card Ladder” and decide the buyback offer. Source
Crown Cards
1 of 3 steps documented- 1Sell backSold for you after 7 days.
Advertised, not in its terms
The operator's marketing says this; its terms do not
“sell it back at market value”
The homepage gives no percentage. The terms define the price as whatever is displayed, and say the estimated value 'is not a guarantee of any resale price, cash-out price'.
Checked 6 Oct 2026.
Open the source - 2BalanceLands in your account balance as dollars.
Cash
Read on the operator's own page
“Your Wallet records U.S. dollar-denominated Net Sale Proceeds derived from the Sale of Items to CrownCards”
Wallet proceeds can be requested as a cash payout where the feature is available. A buyback offer is at Crown Cards' discretion: it 'is not required to make any buyback or cash-out offer'. The store listings name only two options, collect or ship.
Checked 6 Oct 2026.
Open the source - 3WithdrawMethods are not published.
Minimum not published
Only visible after signing in
The terms say Crown Cards 'may impose minimum payout amounts'; no figure is published.
Checked 6 Oct 2026.
- FeeA Sale Fee may be deducted from the displayed price; the terms give no percentage. Source
Withdrawal methods, minimums and time limits
Switch the view to compare selling back, withdrawing, or shipping the card instead.
| App | Can withdraw | Minimum | Methods |
|---|---|---|---|
| Arena Club | YesRead on the operator's own page “transferred to your Stripe Connect account ... and can then be transferred to your bank account or debit card” Checked 6 Oct 2026. Open the source | $1Read on the operator's own page “Stripe limits the minimum amount to $1 so anything less cannot be withdrawn” Checked 6 Oct 2026. Open the source | Bank account +1Read on the operator's own page “Withdrawals to your bank or debit card typically take 1-3 business days” In full: Bank account, Debit card. A Stripe seller account is required. Checked 6 Oct 2026. Open the source |
| Lastpack | YesRead on the operator's own page “Cash Out is limited exclusively to “Eligible Sale Proceeds,”” Only money from cards Lastpack bought back. “Purchase Funds are non-transferable and may not be cashed out”. Lastpack may cap cash-outs at $10,000 in seven days. Checked 6 Oct 2026. Open the source | $10Read on the operator's own page “the current minimum withdrawal value is $10” Checked 6 Oct 2026. Open the source | USDC on SolanaRead on the operator's own page “We only support the below methods for Withdrawing your funds.” USDT, bank account and card are each marked “Coming soon”. Two-factor sign-in must be on before a withdrawal. Checked 6 Oct 2026. Open the source |
| Repackz | YesRead on the operator's own page “users must complete at least 4 successful purchases before withdrawals become available” Card top-ups are held for 72 hours, and a withdrawal needs identity verification with Coinflow. Checked 6 Oct 2026. Open the source | $5Read on the operator's own page “The minimum withdrawal amount is $5 .” Checked 6 Oct 2026. Open the source | ACH bank transfer +5Read on the operator's own page “You can withdraw your balance in USDC or EUROe , with multiple speed and delivery options depending on your region.” In full: ACH bank transfer, Real-time bank payment, Debit card, SEPA Instant, UK Faster Payments, PIX. An older article in the app's own help centre says US customers withdraw through Stripe and others should email support. A separate article on USDC withdrawals sets limits: $10,000 per 24 hours, and $500 per 24 hours for accounts under 7 days old. Checked 6 Oct 2026. Open the source |
| Rips by Triumph | YesRead on the operator's own page “The only funds available for withdrawal are those that you have received from sales of your Inventory” Checked 6 Oct 2026. Open the source | PayPal +3Read on the operator's own page “Select a destination (Bank Account, Debit Card, PayPal or Venmo)” In full: PayPal, Venmo, Debit card, Bank (ACH). The terms let Triumph cap withdrawals: “no more than $10,000 in withdrawals in any single day, provided that withdrawal via Venmo is capped at no more than $4,000 per rolling twenty-four (24) hours”. The help page also mentions a weekly limit and gives no amount. The FAQ says an instant withdrawal averages about ten minutes and a bank payout takes one to three business days. The FAQ says withdrawals pause above $600 in a year until tax forms are completed; the terms put tax forms at $2,500. Checked 7 Oct 2026. Open the source | |
| Rip Rush | YesRead on the operator's own page “The only funds available for withdrawal are those you have received from sales of your Inventory” Deposits cannot be withdrawn. An ID check with a live face video comes first, and Rip Rush may cap withdrawals at $250 in any seven days. Checked 6 Oct 2026. Open the source | $5Read on the operator's own page “All withdrawal transactions must be at least $5 or greater, and will process within two weeks of the request.” Checked 6 Oct 2026. Open the source | Debit card +4Read on the operator's own page “a payout to the user’s debit card, bank account, and (if available) PayPal, Venmo, or CashApp account” In full: Debit card, Bank account, PayPal, Venmo, CashApp. PayPal, Venmo and CashApp are listed as “if available”. Checked 6 Oct 2026. Open the source |
| Phygitals | YesRead on the operator's own page “You can withdraw funds to a bank account through our payment processor or transfer USDC, USDT, or SOL directly to any external wallet.” Guest accounts must convert to a full account first, and an identity check may be required. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No minimum withdrawal is stated in the funds guide, the FAQ or the terms. Checked 6 Oct 2026. | Bank payout +1Read on the operator's own page “Phygitals offers two primary methods for withdrawing funds from your wallet.” In full: Bank payout (US ACH or debit card; UK, euro and Brazilian PIX accounts are also listed), USDC, USDT or SOL to an external Solana wallet. Bank payouts take 1 to 3 business days and their fee is shown only before you confirm. Wallet withdrawals carry no platform fee. The same page says you must hold about 0.02 SOL for network fees, while the FAQ says Phygitals covers them. Checked 6 Oct 2026. Open the source |
| Tilt Rips | Shown after sign-inOnly visible after signing in Minimums and fees are not published. The help centre's withdrawal articles state neither. Checked 6 Oct 2026. | Venmo +3Read on the operator's own page “You can withdraw fiat funds using any of the following methods” In full: Venmo, Debit card, Bank account, Crypto (12 coins). A second help article lists twelve cryptocurrencies, from Bitcoin to USDC. The help centre says it aims to complete withdrawals within 1–3 hours, and within 24 hours in most cases. Checked 6 Oct 2026. Open the source | |
| Courtyard | YesRead on the operator's own page “When you have a balance in your Courtyard wallet, you can withdraw your funds.” An identity check comes before a first withdrawal. The help article is dated 29 August 2026. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it The withdrawal article states no minimum and no fee. Checked 6 Oct 2026. | Bank +5Read on the operator's own page “The withdraw screen only shows methods available for your country and account.” In full: Bank (ACH), Debit card, PayPal, Venmo, Interac (Canada), USDC to a crypto wallet. Venmo is for US users and Interac for Canadian residents. A US bank transfer typically takes the same day or 2–3 business days. Where bank payouts are not supported, the only route is USDC to a crypto wallet. Checked 6 Oct 2026. Open the source |
| Ripit | YesRead on the operator's own page “Withdrawals route through our payment processor and standard bank transfer rails (ACH)” Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No minimum or withdrawal fee is stated in the help centre or terms. Checked 6 Oct 2026. | BankRead on the operator's own page “standard bank transfer rails (ACH)” In full: Bank (ACH). A personal US bank account in the name on your verified ID. Business accounts are not accepted. Checked 6 Oct 2026. Open the source |
| RipRip.io | YesRead on the operator's own page “After verification, withdraw using an available regional payment method such as PayPal, bank transfer, or Venmo.” “A verification step is required the first time.” Store credits from promotions cannot be withdrawn. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No minimum or withdrawal fee is stated in the FAQ or the terms. Checked 6 Oct 2026. | Bank transfer +4Read on the operator's own page “Bank transfer through ACH in the United States, SEPA Instant in Europe, or UK Faster Payments in the United Kingdom.” In full: Bank transfer (ACH, SEPA Instant, UK Faster Payments), Real-Time Payments, PayPal, Venmo, USDC to a Solana wallet. “Available methods depend on region.” Checked 6 Oct 2026. Open the source |
| Collector Crypt | YesRead on the operator's own page “transfers the NFT back to the original prize wallet and sends USDC to the player” There is no balance to withdraw: the sell-back pays USDC to the wallet that signs. Turning USDC into bank money happens outside Collector Crypt and is not described. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No withdrawal step exists, so no minimum is stated. The docs give a floor of 0.01 USDC for a single sell-back payment. Checked 6 Oct 2026. | USDCRead on the operator's own page “sends USDC to the player” In full: USDC to your own wallet. Checked 6 Oct 2026. Open the source |
| Slabz | YesRead on the operator's own page “Withdrawals can't be undone. Check the address above.” From the withdraw screen, which sits behind sign-in. Read in the site's script, not seen rendered. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No USDC minimum is stated; the withdraw form says only “Amount must be greater than 0”. No fee is stated. Checked 6 Oct 2026. | USDC +1Read on the operator's own page “Bank payouts work in the US, UK, the Eurozone (SEPA, Euro accounts only), and Brazil (PIX). You'll need to verify your identity before your first payout.” In full: USDC to a Solana wallet or exchange, Bank account, Venmo or PayPal. Read in the site's script. The bank route runs through Coinflow and has a maintenance state in the script; whether it is live today was not seen. Checked 6 Oct 2026. Open the source |
| BOXED.GG | YesRead on the operator's own page “You can withdraw the value held in your BOXED account as Ethereum (ETH).” Items, not gems, are withdrawn, and only as Ethereum. It needs identity verification, a verified phone and approval “reviewed by hand”. No bank or card payout is described. The purchase terms say gems “cannot be withdrawn, sold, transferred, or converted to fiat currency”. Checked 6 Oct 2026. Open the source | Shown after sign-inOnly visible after signing in No minimum is published. Limits and fees “vary by account and are always shown at the point of withdrawal”. Checked 6 Oct 2026. | EthereumRead on the operator's own page “Crypto withdrawals are sent as ETH on the Ethereum network.” In full: Ethereum (ETH). Checked 6 Oct 2026. Open the source |
| Stadium Vault | YesRead on the operator's own page “Stadium Vault currently supports withdrawals for eligible US and Canadian users.” Checked 6 Oct 2026. Open the source | Shown after sign-inOnly visible after signing in The FAQ says minimum and maximum amounts “are stated on the withdrawals page”, which sits behind a login. Checked 6 Oct 2026. | Bank accountRead on the operator's own page “Withdrawals are processed via Stripe Connect and disbursed to your linked bank account.” The FAQ names a different processor and does not list destinations: “Destinations and speeds vary by country, account, and financial institution.” Identity verification is required first. Checked 6 Oct 2026. Open the source |
| Underdog Rips | YesRead on the operator's own page “you may close your Account and withdraw your Account balance at any time and for any reason” True of the Underdog account. A help article says “Only the withdrawable portion of your account balance can be withdrawn”, and no page read says a Rips sell-back credit is in it. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No minimum withdrawal is stated on the help pages or terms read. Checked 6 Oct 2026. | Visa or Mastercard debit card +4Read on the operator's own page “Visa and Mastercard debit cards, Apple Pay (Visa Debit Cards), PayPal, Venmo, and online banking via Trustly” In full: Visa or Mastercard debit card, Apple Pay (Visa debit), PayPal, Venmo, Trustly online banking. For the Underdog account as a whole. Card, PayPal and Venmo need an earlier deposit by the same method. Another article also lists Paysafe. Checked 6 Oct 2026. Open the source |
| Beezie | YesRead on the operator's own page “Withdraw Funds From Beezie” Crypto only, and only as documented for the older Flow site: export the wallet’s private key, then bridge the funds out. No page describes a payout to a bank or card from the current Base site. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No minimum or withdrawal fee is stated on the pages read. Checked 6 Oct 2026. | Crypto walletRead on the operator's own page “Click "Export Private Key"” In full: Crypto wallet (export the wallet key, then bridge). A bank off-ramp was announced as coming, not as live. Checked 6 Oct 2026. Open the source |
| DOPA | NoRead on the operator's own page “Credits have no cash value and are for entertainment purposes only.” The help centre agrees: “Credits cannot be converted into cash”. The purchase terms keep a discretion: “Company may, in its sole discretion, permit users to redeem Credits balances for its cash value”. Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No withdrawals exist. Checked 6 Oct 2026. | None: no withdrawalsRead on the operator's own page “Credits cannot be converted into cash, regardless of whether they were purchased or converted from cards.” Checked 6 Oct 2026. Open the source |
| Packs.com | Not publishedWe looked and the operator does not publish it No withdrawals exist. Checked 6 Oct 2026. | ||
| GameStop Power Packs | YesRead on the operator's own page “Funds can be used to buy more packs from Power Packs or withdrawn to your connected bank account.” Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No minimum is stated in the terms or the FAQ. Checked 6 Oct 2026. | Bank accountRead on the operator's own page “Funds will take 2-5 days to transfer to your bank account.” A Stripe account is required. Checked 6 Oct 2026. Open the source |
| ripz.gg | NoRead on the operator's own page “Gems cannot be withdrawn from the platform” Checked 6 Oct 2026. Open the source | Not publishedWe looked and the operator does not publish it No withdrawals exist. Checked 6 Oct 2026. | None: no withdrawalsRead on the operator's own page “Gems cannot be withdrawn, sold, transferred to other accounts, or converted to fiat currency” Checked 6 Oct 2026. Open the source |
| Packz | YesRead on the operator's own page “only after deposited funds have been used on Packz” Checked 6 Oct 2026. Open the source | Shown after sign-inOnly visible after signing in Not published. Checked 6 Oct 2026. | Inside the appOnly visible after signing in Methods are not published. Checked 6 Oct 2026. |
| ClutchPacks | YesRead on the operator's own page “requesting a withdrawal of all funds in your Wallet” The homepage adds “Withdraw your balance and get paid within 24 hours”, which the terms do not repeat. Checked 6 Oct 2026. Open the source | Shown after sign-inOnly visible after signing in Not published. Checked 6 Oct 2026. | Inside the appOnly visible after signing in No method is named on the terms, homepage, pack pages or store listing. The help centre needs a login. Checked 6 Oct 2026. |
| Gemint | YesRead on the operator's own page “you may withdraw eligible amounts through the withdrawal methods, minimums, and limits shown on the Site” Subject to identity checks and tax forms. Gemint “may delay or decline a withdrawal”, and promotional credits cannot be withdrawn. Checked 6 Oct 2026. Open the source | Shown after sign-inOnly visible after signing in The terms say minimums are “shown on the Site”. None is on a public page. Checked 6 Oct 2026. | Inside the appOnly visible after signing in The terms point to “the withdrawal methods, minimums, and limits shown on the Site”; no public page lists them. The site's script has a “Withdraw via Mercuryo” screen, which was not seen rendered. Checked 6 Oct 2026. |
| Crown Cards | YesRead on the operator's own page “where CrownCards makes the feature available, to submit a Sale Proceeds Request to a supported payout method” Only proceeds from sold cards can be paid out; purchased credit and promotional credit cannot. Proceeds sit under a 24 to 48 hour review hold and Crown Cards may add up to seven business days. Checked 6 Oct 2026. Open the source | Shown after sign-inOnly visible after signing in The terms say Crown Cards 'may impose minimum payout amounts'; no figure is published. Checked 6 Oct 2026. | Inside the appOnly visible after signing in The terms speak of a 'supported payout account' and mention bank account and debit card information; no method is named on public pages. Checked 6 Oct 2026. |
| rip.fun | Not publishedWe looked and the operator does not publish it Searched all 21 docs pages and the site pages read for a way to move USDC out or turn it into dollars. The only statement is that it “can be used on the marketplace or for future purchases”. Checked 6 Oct 2026. | Not publishedWe looked and the operator does not publish it No minimum is stated. Checked 6 Oct 2026. | Not publishedWe looked and the operator does not publish it No withdrawal method is named on any page read. Checked 6 Oct 2026. |
| MNSTR | Not publishedWe looked and the operator does not publish it No withdrawal page, method, minimum or fee is published. The homepage says “Ship it or cash out”; the terms describe the sell-back only as a USDm offer on MegaETH, into a wallet the user is responsible for. Checked 6 Oct 2026. | Not publishedWe looked and the operator does not publish it No minimum is stated. Checked 6 Oct 2026. | Not publishedWe looked and the operator does not publish it No way to move a sell-back to a bank account or card is described on the public pages. Checked 6 Oct 2026. |
| Fanatics Instant Rips | Not publishedWe looked and the operator does not publish it No page read says Instant Credit can be withdrawn. Cash comes only from selling the card on the Fanatics Collect marketplace, a separate route with its own fees. Checked 6 Oct 2026. | Not publishedWe looked and the operator does not publish it None stated for Instant Credit. Checked 6 Oct 2026. | Not publishedWe looked and the operator does not publish it None stated for Instant Credit. Checked 6 Oct 2026. |
Tap any value to see where we read it, and the full wording. Rates are after any selling fee. Grey values are ones the app does not publish.
Why 90% is not one number
A buyback rate is a share of a value the app sets, sometimes less a fee, sometimes paid in credit. Move the slider to see each rule applied to one card.
“equal to 100% of our estimated value of the item(s), less a 10% fee”
$90.00Paid as cash, after its 10% selling fee.
“Current user-initiated sellback is 100% of fair market value, credited to your Lastpack balance.”
$100.00Paid as stablecoin.
“The standard buyback rate is 85% of FMV. Some packs may offer enhanced buyback rates above 85%”
$85.00Paid as stablecoin.
“you can sell any unwanted card back to Collectibles.com for 90% of its fair market value”
$84.00Paid as cash, after its 6% selling fee.
“Sell back to Tilt Rips (90% of market value)”
$90.00Paid as cash.
“Instant Sell the card for 90% of its estimated value”
$90.00Paid as cash.
“86% Instant Buyback”
$86.00Paid as stablecoin.
“keep it or sell it back to us on the spot for 85% of its insured value”
$85.00Paid as stablecoin.
“86 % Buyback”
$86.00Paid as stablecoin.
“Rips guarantees that it will buy back any card in your Inventory at the FMV in effect at the time of purchase for a minimum of seven days”
$100.00Paid as cash.
“Or sell it back within 72 hours for at least 85% of its current value.”
$85.00Paid as stablecoin. Advertised only: the terms state no percentage.
“Any card can be sold back to BOXED for its gem value, at any time.”
$100.00$0 in cash. Paid as site credit.
“equal to 100% of our estimated value of the Cards, less a 10% fee”
$90.00Paid as cash, after its 10% selling fee.
“the buyback offer is set at 100% of FMV — the same value determined at pack reveal”
$100.00Paid as an unconfirmed form.
“Receive 90% of the card’s market value*, minus 6% Marketplace Fees, in credits when you accept the Instant Credit offer within 48 hours”
$84.60$0 in cash. Paid as site credit, after its 6% selling fee.
“Instant buyback offer of 90%.”
$90.00Paid as cash. Advertised only: the terms state no percentage.
“85% SWAP”
$79.90Paid as stablecoin, after its 6% selling fee. Advertised only: the terms state no percentage.
“you can convert any card to credits at 100% of its value”
$100.00$0 in cash. Paid as site credit.
“the full value of the cards from the moment you pulled them”
$100.00$0 in cash. Paid as site credit.
“Instant sell back 90% of FMV”
$87.30$0 in cash. Paid as site credit, after its 3% selling fee.
“Turn duplicates back into gems at up to 90% of market value.”
$90.00$0 in cash. Paid as site credit. Advertised only: the terms state no percentage.
The terms say the offer is a percentage of fair market value 'as advertised on the product's page'. The public pack page shows no percentage.
No percentage publishedWe looked on its public pages.
The offer is shown only after the reveal. The terms say Ripit sets sell-back prices at its sole discretion and state no percentage.
No percentage publishedWe looked on its public pages.
The terms state no percentage.
No percentage publishedWe looked on its public pages.
“Get paid at real-time market value”
No percentage publishedAdvertised only: the terms state no percentage.
Other publishers (TheSpike, Deadspin, kokutech) report 90% of the Card Ladder value. The terms speak only of a 'Display Price' shown on the site.
No percentage publishedA rate is reported by other publishers only.
“sell it back at market value”
No percentage publishedAdvertised only: the terms state no percentage.
- Cash
- Stablecoin
- Site credit
- Faded: advertised, not in its terms
- Solid bars are rates read on each app's own page.
Who sets the value
Every percentage on this page is applied to the app's own valuation. This is what each app's documents say about it.
The offer is “100% of our estimated value of the item(s), less a 10% fee”. The estimate is Arena Club's own.
Read the sourceOf Lastpack's own value: “The FMV that lastpack uses may not match published market values.” The terms state no percentage and say a buyback may “change or expire at any time”.
Read the sourceA share of a value Phygitals sets from third-party pricing (Alt, by the homepage). Of the five pack pages read, two carried an “85% Buyback” badge and three “100% Buyback”. The terms say the buyback “is not guaranteed liquidity” and may be changed or withdrawn.
Read the sourceThe terms give no figure: “a percentage of our determined fair market value”. Paying subscribers get 91% to 95% on packs opened with subscription credit.
Read the sourceThe sell-back price is Tilt's own figure and cannot be disputed.
Read the sourceValue is “determined solely by Courtyard”, which says it does not disclose its model.
Read the sourceA return is a credit set by Packz, “not a sale of the Item to Packz”. No percentage is stated.
Read the sourceStated in the FAQ, not in the terms. RipRip sets the estimated value, and the terms say “actual values may differ from our estimated values”.
Read the sourceShown on all three mystery card tiers. The terms say the rate is “as advertised on the product page” and that fair market value “is determined solely by ripdotfun at its discretion”.
Read the sourceThe lowest rate shown. On the gacha page the offer was 85% on four packs, 90% on fifteen and 93% on ten. The percentage is of Collector Crypt's own insured value.
Read the sourceThe rate is set per pack and rises with the price: Starter 86%, Great 89%, Monster 92%, Ultra 95%, One Piece Adventure 93%, Outlaw 94%. The lowest is recorded here. It is a share of MNSTR's own fair market value for the card.
Read the sourceTriumph decides fair market value at its own discretion. Its FAQ guarantees a buyback at 100% of that value for at least seven days.
Read the sourceFrom the How it works tab with the Poké 25 pack selected, read in a browser. It is worded as a floor and set per pack; other packs were not checked. Its worked example changes between reads and was 85% each time: 102.85 offered on a card worth 121.00 on 6 October 2026, 68.00 on 80.00 on 7 October. The terms state no rate.
Read the sourceThe full gem value, paid in gems. The gem value is set by BOXED from third-party market data; it is not a market price you can realise.
Read the sourceRecorded as the terms word it: 100% of Stadium Vault's own estimate, then a 10% fee, which nets 90%. Stadium Vault sets the estimate.
Read the sourceThe terms state no percentage. A return is credited at a fair market value that Rip Rush sets and says may not match published market values.
Read the source100% of a value Underdog sets itself, from Alt, CardLadder and its own pricing system. The terms give no percentage: 'you will be credited the fair market value'. The options article adds 'if that option is available for the card'.
Read the sourceThe offer is a share of “your card’s market value”, which Fanatics bases on “recent comparable sales”.
Read the sourceShown on Pokémon and One Piece pack pages only. The terms say “a percentage of the fair market value”, set by ClutchPacks, and let it change or withdraw the offer before you accept. No primary page says 100%.
Read the sourceA badge on each machine: 85% on the $30 and $50 machines, 90% on the $250 and $500 ones. The terms promise only “a specified percentage” of a value Beezie sets alone. The Claw FAQ, re-read 7 October 2026, takes the fee off the swap value shown (“credited with the SWAP amount minus fees (6%)”), so the badge is the rate before the fee: about 79.9% reaches the wallet on an 85% machine if the badge holds. No page states an after-fee figure.
Read the sourceStated on the how-it-works page and the App Store listing, not in the terms or purchase terms, which name no rate. The value is DOPA's own figure for the card, not a market price.
Read the sourceCoin values are “market value (plus taxes & handling)”, as Packs.com calculates it at the moment of the pull.
Read the sourceValues are “powered by Card Ladder” and decide the buyback offer. The terms name a “Display Price” and no percentage.
Read the sourceOn every pack page read. The terms fix no rate: the price is “based on its FMV, less any fee disclosed to you at the time of the transaction”, FMV is set by Gemint “in our sole discretion”, and sell-back is not guaranteed for any card.
Read the sourceThe homepage gives no percentage. The terms define the price as whatever is displayed, and say the estimated value 'is not a guarantee of any resale price, cash-out price'.
Read the sourceAdvertised, not in the terms. One page says “up to 90%”, another a flat 90%.
Read the source
On a small sample of ungraded cards, three apps showed values above the market price: see the value check. The rating method scores only what is in writing.
Questions people ask
Can I cash out to real money, or only to site credit?
It depends on the app, and the listing rarely says. Check the form before you deposit: cash, stablecoin or site credit. Where an app pays in coins, selling a card back only funds more packs.
Is a 90% buyback the same on every app?
No. The percentage is applied to a value the app sets itself, may be followed by a fee, and may be paid in credit you cannot withdraw. Two apps quoting the same percentage can leave you with different money.
What happens if I leave a card in my account?
Some apps sell it back for you after a set number of days; on others the sell-back offer lapses and the card stays in a vault. The table on this page gives each app's time limit where its terms state one.
Can I withdraw my deposit if I change my mind?
Not on every app. Rips by Triumph's help centre says only card sales can be withdrawn, and Packz's terms say deposited funds must be used before any balance becomes eligible.
Sources64
- Rips by Triumph help: withdrawing cash intercom.help
- Rips by Triumph terms of use docs.triumpharcade.com
- Courtyard terms of service docs.courtyard.io
- Courtyard help: understanding buyback offers help.courtyard.io
- Courtyard docs: redemption and shipping docs.courtyard.io
- Tilt Rips homepage FAQ tiltrips.com
- Tilt Rips terms and conditions tiltrips.com
- Packz terms packz.io
- Packs.com packs.com
- Arena Club terms of service info.arenaclub.com
- Arena Club help: how an offer is priced arenaclubsupport.zendesk.com
- Arena Club help: withdrawals arenaclubsupport.zendesk.com
- GameStop Power Packs page and FAQ gamestop.com
- GameStop Power Packs terms of purchase powerpacks.gamestop.com
- GameStop Power Packs sale agreement powerpacks.gamestop.com
- Fanatics Collect terms of use support.fanaticscollect.com
- Fanatics Live: Instant Rips fanatics.live
- Fanatics Live: introducing Instant Credits about.fanatics.live
- Arena Club: how a sell-back is paid arenaclubsupport.zendesk.com
- Lastpack: sell-back rate support.lastpack.com
- Lastpack: withdrawal methods support.lastpack.com
- Phygitals: sell-back rate docs.phygitals.com
- Phygitals: withdrawal methods docs.phygitals.com
- Repackz: sell-back rate collectibles.helpscoutdocs.com
- Repackz: withdrawal methods collectibles.helpscoutdocs.com
- Tilt Rips: withdrawal methods tiltrips.com
- Courtyard: withdrawal methods help.courtyard.io
- Ripit: how a sell-back is paid support.ripit.co
- Ripit: withdrawal methods support.ripit.co
- RipRip.io: sell-back rate riprip.io
- rip.fun: sell-back rate rip.fun
- rip.fun: how a sell-back is paid docs.rip.fun
- Collector Crypt: sell-back rate docs.collectorcrypt.com
- Collector Crypt: how a sell-back is paid docs.collectorcrypt.com
- MNSTR: sell-back rate mnstr.xyz
- MNSTR: how a sell-back is paid mnstr.xyz
- Rips by Triumph: sell-back rate docs.triumpharcade.com
- Slabz: sell-back rate slabz.com
- BOXED.GG: sell-back rate helpdesk.boxed.gg
- BOXED.GG: how a sell-back is paid helpdesk.boxed.gg
- BOXED.GG: withdrawal methods helpdesk.boxed.gg
- Stadium Vault: sell-back rate stadium-vault.gitbook.io
- Stadium Vault: how a sell-back is paid stadium-vault.gitbook.io
- Rip Rush: sell-back rate riprush.net
- Rip Rush: how a sell-back is paid riprush.net
- Underdog Rips: sell-back rate help.underdogsports.com
- Underdog Rips: how a sell-back is paid apps.apple.com
- Underdog Rips: withdrawal methods help.underdogsports.com
- Fanatics Instant Rips: sell-back rate support.fanaticscollect.com
- ClutchPacks: sell-back rate clutchpacks.io
- ClutchPacks: how a sell-back is paid clutchpacks.io
- Beezie: sell-back rate beezie.com
- Beezie: how a sell-back is paid docs.beezie.com
- Beezie: withdrawal methods docs.beezie.com
- DOPA: sell-back rate dopa-global.com
- DOPA: how a sell-back is paid dopa-global.com
- DOPA: withdrawal methods support.dopa-global.com
- Gemint: sell-back rate gemint.io
- Gemint: how a sell-back is paid help.gemint.io
- Crown Cards: sell-back rate crowncards.io
- Crown Cards: how a sell-back is paid crowncards.io
- ripz.gg: sell-back rate ripz.gg
- ripz.gg: how a sell-back is paid ripz.gg
- ripz.gg: withdrawal methods ripz.gg

Every figure was read on public pages on 6 October 2026. Nothing here has been tested with money yet. Offers and codes are on the free packs page.



