Card rip buybacks explained: one card, five stops
A buyback is the app offering to buy your card for a share of the value it shows. Pick an app and step along the clock to see what its own pages say at each stop, from the reveal to a sale made for you.
By Alexander Korsager · Checked 7 October 2026 · We earn nothing from any app on this site
One card through the clock
Set the value the app shows for your card. Each line is what that app's own pages say, in the order it happens.
Stadium Vault: where $100 of value goes
- Paid $90.00
- Fee $10.00
- Not offered $0.00
| Stop | Its pages say | On your card |
|---|---|---|
| The app's valueIts rate line calls it: estimated value | Your figure | $100.00 |
| Buyback rateA share of that value | 100%Read on the operator's own page “equal to 100% of our estimated value of the Cards, less a 10% fee” Recorded as the terms word it: 100% of Stadium Vault's own estimate, then a 10% fee, which nets 90%. Stadium Vault sets the estimate. Checked 6 Oct 2026. Open the source | $100.00 |
| FeeOf a 100% offer, so of the value too | 10%Read on the operator's own page “equal to 100% of our estimated value of the Cards, less a 10% fee” Checked 6 Oct 2026. Open the source | −$10.00 |
| Paid to youAs cash | CashRead on the operator's own page “Funds go to your Stadium Vault wallet.” The wallet is in US dollars and the FAQ describes withdrawing it. One sentence of the terms reads the other way. Checked 6 Oct 2026. Open the source | $90.00 |
| Offer open forCounted from the reveal | 24 hoursRead on the operator's own page “available for 24 hours after initiating your Stadium Vault Pack reveal” The same terms then give three days before an automatic sale, and the FAQ gives three days for the offer itself. Checked 6 Oct 2026. Open the source | |
| If you do nothingThe terms say the card is sold back or converted for you. | Day 3Read on the operator's own page “If you do not request shipment before it expires, the card will be automatically sold at the original 90% FMV offer.” The terms agree: three days after the reveal, cards are “automatically sold back to Stadium Vault at 90% of fair market value”. Checked 6 Oct 2026. Open the source |
The rate comes first and the fee second. Where no rate is in writing, there is nothing to work out before you buy. To compare what every app pays on one card, use cashing out.
A share of what?
The 17 written rate lines use 6 different names for the figure the percentage applies to.
Whatever the name, it is the figure the app shows for the card, not a sale price. Who sets it, and how far it sat from the market on sampled cards, is in fair market value explained.
How long the offer stays open
16 of 27 apps put a time limit on the offer, from 15 minutes to 7 days after the reveal.
- Offer open
- Sold or returned for you
Beezie15 minutes
Read on the operator's own page
“You will have 15 minutes to either accept the SWAP offer or add the collectibles to your collection.”
Checked 6 Oct 2026.
Open the source
Phygitals30 minutes
Read on the operator's own page
“Standard cards: 30-minute buyback window.”
Sealed product cards get 3 days and inventory cards 7 days. The countdown starts at the reveal, and an expired offer “cannot be extended, reopened, or reinstated”.
Checked 6 Oct 2026.
Open the source
Arena Club24 hours
Read on the operator's own page
“available for 24 hours after initiating your digital reveal product reveal”
The help centre says only that offers expire after a set period shown with the offer.
Checked 6 Oct 2026.
Open the source
Ripit24 hours
Read on the operator's own page
“Ripit offers a 24 hour sellback window on your slab.”
Checked 6 Oct 2026.
Open the source
RipRip.io24 hours
Read on the operator's own page
“The decision window is 24 hours after opening.”
Checked 6 Oct 2026.
Open the source
Stadium Vault24 hours
Read on the operator's own page
“available for 24 hours after initiating your Stadium Vault Pack reveal”
The same terms then give three days before an automatic sale, and the FAQ gives three days for the offer itself.
Checked 6 Oct 2026.
Open the source- rip.fun
2 days
Read on the operator's own page
“Buyback offers are valid for 48 hours.”
The terms add that offers are “best-effort and limited in duration”, with “no guarantee about the promptness or availability of any offer”.
Checked 6 Oct 2026.
Open the source
Fanatics Instant Rips2 days
Read on the operator's own page
“You’ve got 48 hours to accept the offer.”
The longest stated. Fanatics Collect's own help page says offers “typically stay open for 24 to 48 hours”.
Checked 6 Oct 2026.
Open the source
Collector Crypt3 days
Read on the operator's own page
“Verifies the NFT was sent out by the gacha within the last 72 hours”
Checked 6 Oct 2026.
Open the source
Slabz3 days
Read on the operator's own page
“This slab's 72 hour sellback window has closed.”
Also: “Sell it within 72 hours, or ship it home anytime.” Read in the site's script. An offer is not guaranteed: “No sell offer on this slab right now.”
Checked 6 Oct 2026.
Open the source
Underdog Rips3 days
Read on the operator's own page
“That offer holds for 3 days from reveal and won't decrease during that window”
Checked 6 Oct 2026.
Open the source
Lastpack7 days
Read on the operator's own page
“Your cards are held in your stash for up to 7 days, giving you time to decide if you want to ship it or sell it.”
7 days, written here as 168 hours.
Checked 6 Oct 2026.
Open the source
Repackz7 days
Read on the operator's own page
“The 90% buyback option is available for the first 7 days after you open the pack.”
Checked 6 Oct 2026.
Open the source
Courtyard7 days
Read on the operator's own page
“You have 7 days to accept the offer before it expires.”
The help article, dated 23 March 2026, says a buyback offer lasts 7 days.
Checked 6 Oct 2026.
Open the source
Rips by Triumph7 days
Read on the operator's own page
“for a minimum of seven days from the date the card is added to your Inventory”
The guarantee runs for at least seven days. The terms let Triumph treat a card stored for seven days as returned.
Checked 6 Oct 2026.
Open the source
GameStop Power Packs7 days
Read on the operator's own page
“a period of up to 7 days after your purchase of a Power Pack”
The terms end the window early if you try another kind of sale or withdraw the card from the PSA Vault before the 7 days are up.
Checked 6 Oct 2026.
Open the source
No offer window on a public page: Tilt Rips, Packz, MNSTR, BOXED.GG, Rip Rush, ClutchPacks, DOPA, Packs.com, Gemint, Crown Cards, ripz.gg.
The scale is stretched so minutes and days fit one line: each tick is a step, not an equal distance. For time left on a card already in storage, use the countdown in vault or ship.
If you do nothing
Leaving the card alone is a choice too, and the apps split three ways on what it leads to.
| App | When | Whose call |
|---|---|---|
Day 1Read on the operator's own page “If no choice is made during that window, the card is automatically sold back for 90% of its estimated value” Checked 6 Oct 2026. Open the source | Automatic | |
Day 3Read on the operator's own page “three (3) days or longer may, in Packz's sole discretion, be treated as a Return” At Packz's discretion, under the terms. Checked 6 Oct 2026. Open the source | The app may | |
Day 3Read on the operator's own page “If you do not request shipment before it expires, the card will be automatically sold at the original 90% FMV offer.” The terms agree: three days after the reveal, cards are “automatically sold back to Stadium Vault at 90% of fair market value”. Checked 6 Oct 2026. Open the source | Automatic | |
Day 3Read on the operator's own page “Any card that remains in storage for three (3) days or longer will be deemed sold back to Underdog” Rips terms, version 1.3, effective 29 September 2026. Four help articles also say 3 days. Underdog 'will attempt' 24 hours' notice by push notification and may extend the deadline. Checked 6 Oct 2026. Open the source | Automatic | |
Day 7Read on the operator's own page “YOU MAY ONLY STORE A COLLECTIBLE FOR A MAXIMUM OF SEVEN (7) DAYS FROM THE DATE OF PURCHASE.” After that the card is “automatically sold back to lastpack” at the value set when you bought. The next sentence of the terms has a typo: “five (7) days”. Checked 6 Oct 2026. Open the source | Automatic | |
Day 7Read on the operator's own page “YOU MAY ONLY STORE A COLLECTIBLE FOR A MAXIMUM OF SEVEN DAYS.” At Triumph's sole discretion, under the terms. Checked 6 Oct 2026. Open the source | The app may | |
Day 7Read on the operator's own page “YOU MAY ONLY STORE A COLLECTIBLE FOR A MAXIMUM OF SEVEN DAYS.” After seven days a card can be treated as a return at Rip Rush's discretion, with at least 24 hours' notice by push notification. Checked 6 Oct 2026. Open the source | The app may | |
Day 7Read on the operator's own page “CrownCards may store revealed Items for up to seven (7) days” After that it may extend storage, require shipment, charge storage fees or repurchase the card, at its discretion and without required notice. The app may state a different period. Checked 6 Oct 2026. Open the source | The app may | |
Day 10Read on the operator's own page “Once it exceeds 10 days, they will be converted into points.” Checked 6 Oct 2026. Open the source | Automatic |
On 4 of the 9 the terms leave the sale to the app's discretion; on 5 it is worded as automatic. Tap a day for the clause. Shipping the card is the other way out: see keep, sell or ship.
One 90% headline, different receipts
7 apps state a rate of 90%, or a rate that comes to 90% after the stated fee. On a $100 card that is 4 different amounts.
7 apps, 4 amountson a card each app values at $100, from one 90% headline.
- Headline
100% less 10%
Read on the operator's own page
“equal to 100% of our estimated value of the item(s), less a 10% fee”
Recorded as the terms word it: 100% of Arena Club's own estimate, then a 10% fee, which nets 90%. Arena Club sets the estimate.
Checked 6 Oct 2026.
Open the source- A share of
- estimated value
- Fee
- Of a 100% offer, so of the value too
10%
Read on the operator's own page
“100% of the estimated value minus a 10% app fee”
Checked 6 Oct 2026.
Open the source - Paid as
- Cash
- Headline
90%
Read on the operator's own page
“Sell back to Tilt Rips (90% of market value)”
The terms add that a buyback quote “is optional unless expressly stated as guaranteed in writing” and may be revised or withdrawn before you accept it.
Checked 6 Oct 2026.
Open the source- A share of
- market value
- Fee
No fee
Read on the operator's own page
“no fees or commissions beyond what's shown”
Checked 6 Oct 2026.
Open the source- Paid as
- Cash
- Headline
90%
Read on the operator's own page
“Instant Sell the card for 90% of its estimated value”
Stated in the FAQ, not in the terms. RipRip sets the estimated value, and the terms say “actual values may differ from our estimated values”.
Checked 6 Oct 2026.
Open the source- A share of
- estimated value
- Fee
Not published
We looked and the operator does not publish it
No selling fee is stated beyond the 10% difference. The service fee is charged on the purchase, not the sale.
Checked 6 Oct 2026.
- Paid as
- Cash
- Headline
100% less 10%
Read on the operator's own page
“equal to 100% of our estimated value of the Cards, less a 10% fee”
Recorded as the terms word it: 100% of Stadium Vault's own estimate, then a 10% fee, which nets 90%. Stadium Vault sets the estimate.
Checked 6 Oct 2026.
Open the source- A share of
- estimated value
- Fee
- Of a 100% offer, so of the value too
10%
Read on the operator's own page
“equal to 100% of our estimated value of the Cards, less a 10% fee”
Checked 6 Oct 2026.
Open the source - Paid as
- Cash
- Headline
90%
Read on the operator's own page
“Instant sell back 90% of FMV”
On every pack page read. The terms fix no rate: the price is “based on its FMV, less any fee disclosed to you at the time of the transaction”, FMV is set by Gemint “in our sole discretion”, and sell-back is not guaranteed for any card.
Checked 6 Oct 2026.
Open the source- A share of
- fair market value
- Fee
- Taken here as a share of the offer; the wording does not settle it
3%
Read on the operator's own page
“Your payout is 90% of the market value, less a 3% platform fee.”
The text of the reveal panel, read in the pack page's own script. The panel appears after a purchase, so it was not seen rendered. The pack page itself says 90% and does not mention the fee. The terms allow fees to vary by card and account.
Checked 6 Oct 2026.
Open the source - Paid as
- Site credit
- Headline
90%
Read on the operator's own page
“Receive 90% of the card’s market value*, minus 6% Marketplace Fees, in credits when you accept the Instant Credit offer within 48 hours”
Paid in credit, so it earns nothing under 'money out'. The same page says offers are “typically about 90%” of the value at the pack's seal date, and are made on Fanatics-owned rips, not seller-packed ones.
Checked 6 Oct 2026.
Open the source- A share of
- market value
- Fee
- A share of the offer
6%
Read on the operator's own page
“Marketplace fee (6%): $10.80”
From Fanatics Live's launch post. The Instant Rips landing page states 90% and does not mention the fee.
Checked 6 Oct 2026.
Open the source - Paid as
- Site credit
- Headline
90%
Read on the operator's own page
“you can sell any unwanted card back to Collectibles.com for 90% of its fair market value”
The terms give no figure: “a percentage of our determined fair market value”. Paying subscribers get 91% to 95% on packs opened with subscription credit.
Checked 6 Oct 2026.
Open the source- A share of
- fair market value
- Fee
- Points of the card's value, so it is subtracted from the rate
6%
Read on the operator's own page
“A 6% restocking market fee is then applied, meaning your net buyback payout is 84% of the card’s fair market value.”
Checked 6 Oct 2026.
Open the source - Paid as
- Cash
Gemint and Fanatics Instant Rips pay in site credit, which is not a cash balance. ClutchPacks and ripz.gg advertise 90% on pages that are not their terms, so they have no receipt here. Apps in order of rate are on highest buyback rates.
How much of the clock is in writing
Counted across the 27 rated apps, from each one's own terms, help pages and pack pages.
What a buyback is paid in, across 27 apps
- Cash balance12Arena Club, Repackz, Tilt Rips, Ripit, Packz, RipRip.io, Rips by Triumph, Stadium Vault, Rip Rush, ClutchPacks, GameStop Power Packs, Crown Cards
- Stablecoin8Lastpack, Phygitals, Courtyard, rip.fun, Collector Crypt, MNSTR, Slabz, Beezie
- Site credit6BOXED.GG, Fanatics Instant Rips, DOPA, Packs.com, Gemint, ripz.gg
- Not confirmed1Underdog Rips
A cash balance still has to be withdrawn. Minimums, limits and waiting times for each app are in the withdrawals guide.
Five checks before you accept
One for each stop on the clock, with the count behind it.
- 1Name the baseThe percentage applies to the app's figure for the card.6 namesacross 17 rate lines
- 2Take the fee offAsk whether it is points of the value or a share of the offer. Other routes are in the selling fees tool.6 of 27state a fee above zero
- 3Check the formCash, a stablecoin and site credit are not the same money.6 of 27pay in site credit
- 4Read the deadlineFind the offer window before you open the pack, not after.15 minutesshortest written window
- 5Know the defaultSee what the terms do with a card you leave alone.1 daysoonest forced sale
To set one offer against a market price, use the offer checker.
Questions about buybacks
What does a 90% buyback mean?
The app offers to buy the card for 90% of the value it shows for it. That value is the app's own figure, not a sale price, and a fee can come off after. Repackz states 90% and a 6% fee: $84.00 on a card it values at $100.
Is a buyback the same as selling the card?
It is a sale, but to one buyer at that buyer's price: the app sets both the value and the share of it. Selling to another collector means listing the card and paying a marketplace's fees. Sell your pulls sets the routes side by side.
What happens if I don't accept a buyback?
It depends on the app. 9 of 27 have terms that sell, return or convert a card left alone, after 1 to 10 days. On 11 the offer closes and no forced sale is stated. 7 give no deadline.
Can I withdraw a buyback as cash?
Only where the buyback pays a cash balance and the app lets you withdraw it. 12 of 27 pay a cash balance, 8 pay a stablecoin and 6 pay site credit. The withdrawals guide has each app's route.
How long do I have to accept a buyback?
16 of 27 apps state a limit, from 15 minutes to 7 days after the reveal. The rest give no limit, which is not a promise that the offer stays open.
Sources58
- Arena Club: buyback rate info.arenaclub.com
- Arena Club: buyback fee arenaclubsupport.zendesk.com
- Arena Club: how a buyback is paid arenaclubsupport.zendesk.com
- Lastpack: buyback rate support.lastpack.com
- Lastpack: how long the offer stays open support.lastpack.com
- Lastpack: storage limit support.lastpack.com
- Phygitals: buyback rate docs.phygitals.com
- Repackz: buyback rate collectibles.helpscoutdocs.com
- Tilt Rips: buyback rate tiltrips.com
- Courtyard: how a buyback is paid docs.courtyard.io
- Courtyard: how long the offer stays open help.courtyard.io
- Ripit: how a buyback is paid support.ripit.co
- Ripit: how long the offer stays open support.ripit.co
- Packz: how a buyback is paid packz.io
- RipRip.io: buyback rate riprip.io
- rip.fun: buyback rate rip.fun
- rip.fun: how a buyback is paid docs.rip.fun
- rip.fun: how long the offer stays open docs.rip.fun
- Collector Crypt: buyback rate docs.collectorcrypt.com
- Collector Crypt: how a buyback is paid docs.collectorcrypt.com
- MNSTR: buyback rate mnstr.xyz
- MNSTR: how a buyback is paid mnstr.xyz
- Rips by Triumph: buyback rate docs.triumpharcade.com
- Rips by Triumph: how a buyback is paid intercom.help
- Rips by Triumph: storage limit docs.triumpharcade.com
- Slabz: buyback rate slabz.com
- BOXED.GG: buyback rate helpdesk.boxed.gg
- BOXED.GG: how a buyback is paid helpdesk.boxed.gg
- Stadium Vault: buyback rate stadium-vault.gitbook.io
- Stadium Vault: how a buyback is paid stadium-vault.gitbook.io
- Rip Rush: buyback rate riprush.net
- Rip Rush: how a buyback is paid riprush.net
- Underdog Rips: buyback rate help.underdogsports.com
- Underdog Rips: how a buyback is paid apps.apple.com
- Underdog Rips: storage limit underdogfantasy.pactsafe.io
- Fanatics Instant Rips: buyback rate support.fanaticscollect.com
- Fanatics Instant Rips: buyback fee about.fanatics.live
- Fanatics Instant Rips: how a buyback is paid support.fanaticscollect.com
- Fanatics Instant Rips: how long the offer stays open fanatics.live
- ClutchPacks: buyback rate clutchpacks.io
- ClutchPacks: how a buyback is paid clutchpacks.io
- Beezie: buyback rate beezie.com
- Beezie: buyback fee docs.beezie.com
- Beezie: how long the offer stays open docs.beezie.com
- DOPA: buyback rate dopa-global.com
- DOPA: how a buyback is paid dopa-global.com
- DOPA: storage limit support.dopa-global.com
- Packs.com: buyback rate packs.com
- Packs.com: buyback fee help.packs.com
- Packs.com: storage limit packs.com
- GameStop Power Packs: buyback fee powerpacks.gamestop.com
- GameStop Power Packs: how a buyback is paid powerpacks.gamestop.com
- Gemint: buyback rate gemint.io
- Gemint: how a buyback is paid help.gemint.io
- Crown Cards: buyback rate crowncards.io
- Crown Cards: buyback fee crowncards.io
- ripz.gg: buyback rate ripz.gg
- ripz.gg: how a buyback is paid ripz.gg

Every figure was read on public pages between 6 October 2026 and 7 October 2026. Nothing here has been tested with money yet. Amounts on this page are our arithmetic on each app's published rate and fee.



